Stats & Attributes in The Ascent refers to the numerical values that define the strengths and capabilities of the player's character. Stats are determined by your player level and equipment that are worn, this page covers a list of the different stats and attributes in The Ascent.
Levelling Up
Complete mission, collect bounties and defeat enemies to gain XP. When levelling up, you grow stronger (more damage) are rewarded with new Skill Points.
Attributes
Attributes is the base of high level functionality of your enhanced body. It drives the efficiency of your installed augmentation abilities.
The Ascent Stats & Attributes
Cybernetics (Head)
Focuses on improving tactical and intuitive abilities. This would include skills such as Tactical Sense and Critical Hit Rate.
Affected Skills:
Items that boost Head:
- D-10 180 Digivisor
- Ice-Breaker Goggles
- P-20 Slabworker Chest Plate
- E-40 Redrunner Compression Pants
- F-20 Quad Crusher Rig
- Magfield Chest Generator
- P-50 Propulsion Protectors
- Magfield Chest Generator
Augmentations affected by Cybernetics:
Motorics (Upper Body)
The ability to handle equipment and control motor abilities. Focuses on specialized equipment, and weapon handing. This would affect skills such as aiming.
Affected Skills:
Items that Boost Motorics:
- Joyrunner Jacker Harness
- F-20 Quad Crusher Rig
- E-50 Panaware Sensor Suite
- E-30 Datacrunch Visor
- ED-30 Urban Scout Armor
- D-30 Sensehancer Bodycoat
- Urban Operator Armor
- P-50 Propulsion Protectors
- ED-60 Whisper Heavy Rig Helmet
Augmentations affected by Motorics
Biometrics (Internal)
Represents the base stats of a player, such as HP levels and max Energy.
Affected Skills:
Items that boost Internal:
- D-10 180 Digivisor
- Mc-H Pants
- E-50 Panaware Sensor Suite
- Custom Flatliner Rig
- Custom Sec-4 Rig
- P-50 Propulsion Protectors
- D-30 Sensehancer Bodycoat
Augmentations affected by Biometric:
Frame (Lower Body)
Focuses on mobility, which affects the player's ability to evade and balance.
Affected Skills:
Items that boost Lower Body:
- Aksess Harness
- F-10 Hellfire Vest
- P-20 Slabworker Chest Plate
- P-10 Slabworker Chest Plate, Light
- E-20 Killball Vest
- Byxor
- P-20 Mech Tech Pants
- ED-30 Fintech Trousers
- E-40 Redrunner Compression Pants
- Joyrunner Jacker Harness
- E-50 Extrapadded Killball Vest
- P-50 Propulsion Protectors
Augmentations affected by Frame:
The Ascent Status Effects
Name |
Description |
Burning |
Getting hit from any source of attack that has heat such as firearms with heat or explosions from barrels or vehicles will cause your character or the enemy to be caught in flames. To remove this effect, do multiple combat rolls to extinguish the flames. |
Healing |
Some enemies will deploy healing stations that will heal their HP if they are within the AoE. You can destroy it by shooting the device. You can also deploy your own healing station when you use Rejuv Field. |
Energy |
Getting hit by energy based attacks or explosions will cause both the enemy and the chracter to be briefly impaired with their movements. |
Digital |
Digital damage comes from enemies that try to hack you. When you see a yellow dome that appear on your location, then that means there's a hacker type enemy nearby. This deals digital daamge to your brain if you don't counter-attack it or move away from the hacking zone. You can counter-attack by using your Cyberdeck. |
- Anonymous
What does the "Internal" stat effect when distributing points in that option?
- Anonymous
Depending on which attributes / Skills you level up your character will have more or less visible cybernetics on the respective part of their model.
is there any where i can find all attributes listed with a brief explanation of what each one do without having to click each piece of gear individually?
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