Status Effects in The Ascent features information on the various elemental effects and status ailments that can be inflicted against both enemies and players. Status Effects are categorized in Beneficial Status Effects and Status Ailments. Beneficial Status Effects provide buffs, while Status Ailments causes negative effects to both an enemy or the player's character. This page covers a list of all the Status Effects in the game.


The Ascent Status Effects




Getting hit from any source of attack that has heat such as firearms with heat or explosions from barrels or vehicles will cause your character or the enemy to be caught in flames. To remove this effect, do multiple combat rolls to extinguish the flames.


Some enemies will deploy healing stations that will heal their HP if they are within the AoE. You can destroy it by shooting the device. You can also deploy your own healing station when you use Rejuv Field.


Getting hit by energy based attacks or explosions will cause both the enemy and the chracter to be briefly impaired with their movements.


Digital damage comes from enemies that try to hack you. When you see a yellow dome that appear on your location, then that means there's a hacker type enemy nearby. This deals digital daamge to your brain if you don't counter-attack it or move away from the hacking zone. You can counter-attack by using your Cyberdeck.



Character Stats & Attributes

cybernetics-icon-attribute-stat-the-ascent-wiki-guide Cybernetics (Head)

Focuses on improving tactical and intuitive abilities. This would include skills such as Tactical Sense and Critical Hit Rate.

Affected Skills:

Items that boost Head:

Augmentations affected by Cybernetics:


motorics-icon-attribute-stat-the-ascent-wiki-guide Motorics (Upper Body)

The ability to handle equipment and control motor abilities. Focuses on specialized equipment, and weapon handing. This would affect skills such as aiming.

Affected Skills:

Items that Boost Motorics:

Augmentations affected by Motorics


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