Astrosmasher |
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Automatic rocket launcher The Astrosmasher is a powertool made for deep space asteroid mining where it is used to keep incoming meteroids at bay with a barrage of explosives. When used as a weapon it is as bizarre as it is devastating. |
Astrosmasher is an Excessive Weapon in The Ascent. Astrosmasher is a Automatic rocket launcher. Weapons are located on the loadout screen where players may assign a Primary, Secondary and Tactical Weapon. Available guns consist of different Sidearms, Machineguns, Shotguns, Precision Weapons and Excessive Weapons. while other gadgets take up the tactical weapon slot. Each weapon contains varying stats that are also accessible from the loadout menu.
The Astrosmasher is a powertool made for deep space asteroid mining where it is used to keep incoming meteroids at bay with a barrage of explosives. When used as a weapon it is as bizarre as it is devastating.
Astrosmasher Information
Listed below are the base values (Mk.1) for the Astrosmasher:
Damage Per Shot: 28 - 55
Damage Per Second: 280
Damage Type:
Ballistic
Fire Mode: Auto
Rounds Per Second: 6.0
Clip Size: 30
Reload Time: 4.0
Knockback: 400
Where to Find Astrosmasher
- This weapon is dropped by the Siege Mech boss after defeating it during the Main Mission: Trading Places.
Astrosmasher Upgrades
In order to upgrade your weapon, you will need to speak to the Gun Smith and provide the required number of resources to increase its level. There are three types of components that are found through looting areas, establishments, chests, crates, from bodies, defeated enemies, and can also be acquired as a reward for completing certain Missions.
Weapon Level | Required Components |
Mk. 1 | n/a |
Mk. 2 | x1 Basic Component |
Mk. 3 | x2 Basic Component |
Mk. 4 | x3 Basic Component |
Mk. 5 | x5 Basic Component |
Mk. 6 | x1 Advannced Component |
Mk. 7 | x2 Advannced Component |
Mk. 8 | x3 Advannced Component |
Mk. 9 | x1 Superior Component |
Mk. 10 | x2 Superior Component |
Astrosmasher Notes, Tips, & Trivia
- Projectiles have no homing ability.
- Firing has a significant spin-up time.
Kind of useless due to its damage, Even if maxed out on upgrades. needs work.
5
+11
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