Sidearms in The Ascent is a Weapon category that is used to inflict damage against hostile characters. It is one of five categories, Sidearms, Shotguns, Machineguns, Precision Weapons, and Excessive Weapons. Sidearms are hand weapons usually equipped as a secondary weapon. Sidearms usually include pistols and handcannons. 

In The Ascent, there are various types of firearm weapons, each consisting of various stats, bonuses, effects, and types of attacks such as Ballistic, Digital, Energy, and more. Weapons are usually obtained as rewards from completing Missions, purchased from Merchants, looted inside chests or crates from various Locations, and are dropped by Enemies or Bosses. This page will indicate a list of all the Sidearms in The Ascent which will also include its description and values. You can find detailed information on its location and properties on each individual page linked below.

 

 

The Ascent All Sidearms

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Weapon Name

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Weapon Description

P1 Protector

Ballistic pistol.

203 Lightweight, easy to aim and operate - the Protector has been in use among habbers of all levels for as long as anyone can remember. As basic as it is affordable. 

HCF Heat

Modified handcannon.

170 The Head has been made under the Joyrunner label, a black market quality brand, Roast your enemies to a crisp with one overheated blase and laugh maniacally while they writhe and die.

HCE9 Flatliner

Energy handcannon.

154 The Flatliner represents Whisper Cybernetics entry into the hand cannon segment. Will punch through most armors or hardened skins and leave a hole big enough for you to run your fist through. Should you want to. 

HC3 Goliath

Ballistic handcannon.

164 The Goliath large-caliber hand cannon trades magazine capacity for stopping power. Should put a decent sized hold in most things you point it at. Just make sure to protect your face against the recoil.

EP4 Pacifier

Energy pistol.

257 The EP4 packs plenty of punch in a small-framed package. Often found among more discerning CGTs and well-funded planetary defense forces.

The Minor Note

Modified pistol.

115 A one-shot wonder packing  an entire magazine's worth of punch into one massive blase. Guaranteed to halt even a frenzied Keesh or lumbering Larkian in their tracks.



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